
Class representing a botContainer
| All Members | Constructors | Methods | Properties | ||
| Icon | Member | Description |
|---|---|---|
| Container()()() | ||
| BotInfo |
Informations about the bot.
(Inherited from Bot.) | |
| BotType |
return the type of the bot.
(Inherited from Bot.) | |
| CollectFrom(Point, Int32) |
Use this method to collect OXY from a OXY Landing Point to your Collector.
(Inherited from Collector.) | |
| CollectTransfertSpeed |
Number of OXY transfered while collecting or transfering in one turn.
(Inherited from Bot.) | |
| Constitution |
Number of hit points of the bot when it is created.
(Inherited from Bot.) | |
| ContainerCapacity |
Maximum number of OXY this bot can carry
(Inherited from Bot.) | |
| DefendTo(Point, Int32) |
Use this method to defend a location
(Inherited from Defender.) | |
| DefenseDistance |
Maximum distance of a defense. If bot try to defend greater than this value, defense is not valid (and canceled)
(Inherited from Bot.) | |
| Equals(Object) | (Inherited from Object.) | |
| Finalize()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
| ForceAutoDestruction()()() |
Allow you to destroy your bot directly
(Inherited from Bot.) | |
| GetHashCode()()() | Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table. (Inherited from Object.) | |
| GetType()()() | Gets the Type of the current instance. (Inherited from Object.) | |
| HitPoint |
Number of hit points of the bot. If equal or less than 0, it is destroyed.
(Inherited from Bot.) | |
| ID |
Unique ID for this bot (you can identify it with this Guid)
(Inherited from Bot.) | |
| InternalName |
Name used by the Viewer to show the name of the bot
(Inherited from Bot.) | |
| Location |
Point on the map where is located the bot
(Inherited from Bot.) | |
| MaxDamage |
Maximum numbers of damage of defense in one turn. Number of damage is determined randomly by the Game Engine at each turn of a defense. This number is between 0 and MaxDamage.
(Inherited from Bot.) | |
| MemberwiseClone()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| MoveTo(Point) |
Use this method to move your Moveable
(Inherited from Moveable.) | |
| MoveTo(array<Point>[]()[]) |
Allow you to directly set the path of the bots
(Inherited from Moveable.) | |
| PathCount |
Number of points to arrive to 'to' point.
(Inherited from Moveable.) | |
| PathPoint(Int32) |
Obtain a point of the path
(Inherited from Moveable.) | |
| PlayerID |
ID of the Player
(Inherited from Bot.) | |
| PlayerOwner |
Reference to the Player instance owner of this bot
(Inherited from Bot.) | |
| PointInfo |
Point used for different operation. While moving, it is the point at the end of the movement.
While defending, it is the point where it shoot.
While Transfering, it must be the location of the Needle where it want to tranfer OXY.
While Collecting, it must be the point where OXY Landing point is.
(Inherited from Bot.) | |
| Scan |
Scan distance. If an enemie is nearer than this value, it is seen by this bot (and added to the OtherbotsInfo property of the Player)
(Inherited from Bot.) | |
| Shield |
Intensity of the shield of the bot.
(Inherited from Bot.) | |
| State |
State of the bot
(Inherited from Bot.) | |
| Stock |
Number of OXY in its container.
(Inherited from Bot.) | |
| StopMoving()()() |
Stop immediatly the Moveable and set its state to WaitingOrders.
(Inherited from Moveable.) | |
| ToString()()() | (Inherited from Object.) | |
| TransferTo(Point, Int32) |
Use this method to transfer OXY from your botCollector to a Needle
(Inherited from Collector.) |
botContainer are like Collector but can contains more OXY but can't defend.