Objective for AI: must be alive at turn x
| C# | Visual Basic | Visual C++ |
[SerializableAttribute] public sealed class AIAliveObjective : BaseObjective
<SerializableAttribute> _ Public NotInheritable Class AIAliveObjective _ Inherits BaseObjective
[SerializableAttribute] public ref class AIAliveObjective sealed : public BaseObjective
| All Members | Constructors | Methods | Properties | ||
| Icon | Member | Description |
|---|---|---|
| AIAliveObjective()()() | ||
| AliveTurn |
Which Turn AI must be alive
| |
| Bonus |
Number of points added to score if objective is reached before BonusStartTurn
(Inherited from BaseObjective.) | |
| Description |
Description
(Overrides BaseObjective.Description.) | |
| Equals(Object) | (Inherited from Object.) | |
| Finalize()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode()()() | Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table. (Inherited from Object.) | |
| GetObjectiveLocations()()() |
Collection of points representing he differents locations of the objective
(Inherited from BaseObjective.) | |
| GetType()()() | Gets the Type of the current instance. (Inherited from Object.) | |
| ID |
Unique ID of the objective
(Overrides BaseObjective.ID.) | |
| MemberwiseClone()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| Status |
Statut of the objective at the current turn
(Inherited from BaseObjective.) | |
| ToString()()() | (Inherited from Object.) | |
| TurnObjectiveDone |
Turn when the objective must be reached
(Inherited from BaseObjective.) | |
| UpdateStatus(Int32, Int32, Int32, array<BotInfo>[]()[]) |
Return the status of the objective for a player
(Overrides BaseObjective.UpdateStatus(Int32, Int32, Int32, array<BotInfo>[]()[]).) | |
| Value |
Percentage. When objective is fully accomplished, set to 100.
(Inherited from BaseObjective.) |
[Missing <remarks> documentation for T:PH.Mission.AIAliveObjective]
| Object | ||
| BaseObjective | ||
| AIAliveObjective | ||