
The map of the mission
| C# | Visual Basic | Visual C++ |
[SerializableAttribute] public class Terrain
<SerializableAttribute> _ Public Class Terrain
[SerializableAttribute] public ref class Terrain
| All Members | Constructors | Methods | Properties | ||
| Icon | Member | Description |
|---|---|---|
| Terrain(Int32, Int32) | ||
| AirStreams |
Collection of streams in the Map
| |
| Create(String) |
Create a Map from a Map (.tsu) file
| |
| CreateFromBitmap(String) |
Create a Map from a bitmap file
| |
| CreateFromBitmap(Bitmap) |
Create a Map from a bitmap
| |
| Entities |
Collection of entities (OXY and Hoshimi points) in the Map
| |
| EntitiesByType[([(EntityEnum])]) |
Collection of entities of the specified type
| |
| Equals(Object) | (Inherited from Object.) | |
| ExtractPicture()()() |
Create a bitmap from the Map
| |
| ExtractPicture(Int32) |
Create a bitmap with a zoom (for better aspect)
| |
| FileName |
Name of the file
| |
| Finalize()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
| getElement(Int32, Int32) |
Get the first entity from a location (x,y)
| |
| GetEntitiesByType(EntityEnum) |
Return collection of entities of the specified type. Same as EntitiesByType property
| |
| GetHashCode()()() | Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table. (Inherited from Object.) | |
| GetType()()() | Gets the Type of the current instance. (Inherited from Object.) | |
| Height |
Height of the tssue
| |
| IsInMap(Int32, Int32) |
Indicate if the location is in the Map
| |
| IsInStream(Int32, Int32) |
Return a reference to the Stream if there is one at the location
| |
| Item[([(Int32, Int32])]) |
Return the cell at (x,y). Throw an exception if outside of the Map
| |
| MemberwiseClone()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| Save()()() |
Save the Map to a .tsu file
| |
| SetBitmap(Bitmap) |
set a bitmap to the Map. Create all cells from this bitmap
| |
| SetEntityTXT(String) | ||
| SetStreamTXT(String) | ||
| ToString()()() | (Inherited from Object.) | |
| Width |
Width of the Map
|
[Missing <remarks> documentation for T:PH.Map.Terrain]
| Object | |
| Terrain | |