Project Hoshimi Documented Class Library
ScoreObjective Class
NamespacesPH.MissionScoreObjective
With this objective, you must reach a score at a turn
Declaration Syntax
C#Visual BasicVisual C++
[SerializableAttribute]
public class ScoreObjective : BaseObjective
<SerializableAttribute> _
Public Class ScoreObjective _
	Inherits BaseObjective
[SerializableAttribute]
public ref class ScoreObjective : public BaseObjective
Members
All MembersConstructorsMethodsProperties



IconMemberDescription
ScoreObjective()()()
Bonus
Number of points added to score if objective is reached before BonusStartTurn
(Inherited from BaseObjective.)
Description (Overrides BaseObjective.Description.)
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table.
(Inherited from Object.)
GetObjectiveLocations()()()
Collection of points representing he differents locations of the objective
(Inherited from BaseObjective.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
ID (Overrides BaseObjective.ID.)
MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
Score
Score to reach

ScoreTurn
Turn when the score must be reached

Status
Statut of the objective at the current turn
(Inherited from BaseObjective.)
ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
TurnObjectiveDone
Turn when the objective must be reached
(Inherited from BaseObjective.)
UpdateStatus(Int32, Int32, Int32, array<BotInfo>[]()[])
Update the status of the objective. Used by the Game engine
(Overrides BaseObjective.UpdateStatus(Int32, Int32, Int32, array<BotInfo>[]()[]).)
Value
Percentage. When objective is fully accomplished, set to 100.
(Inherited from BaseObjective.)
Remarks

[Missing <remarks> documentation for T:PH.Mission.ScoreObjective]

Inheritance Hierarchy
Object
BaseObjective
 ScoreObjective

Assembly: PH.Common (Module: PH.Common) Version: 6.0.0.0