Project Hoshimi Documented Class Library
PierreExistingFactories Property
NamespacesPH.CommonPlayerPierreExistingFactories
List of Points where Pierre Factorys are at the beginning of the Game.
Declaration Syntax
C#Visual BasicVisual C++
public Point[] PierreExistingFactories { get; set; }
Public Property PierreExistingFactories As Point()
public:
property array<Point>^ PierreExistingFactories {
	array<Point>^ get ();
	void set (array<Point>^ value);
}
Remarks
You have this information at the beginning of the Game, ie in the ChooseLandingPoint Event

Assembly: PH.Common (Module: PH.Common) Version: 6.0.0.0