Project Hoshimi Documented Class Library
LandingPoint Property
NamespacesPH.CommonPlayerLandingPoint
Point where you are injected.
Declaration Syntax
C#Visual BasicVisual C++
public Point LandingPoint { get; }
Public ReadOnly Property LandingPoint As Point
public:
property Point LandingPoint {
	Point get ();
}
Remarks
In ChooseLandingPoint Event, you set LandingPointWanted to choose where you want to go. If it is an invalid point, GameEngine choose a point for you (and near to White cells!!!)

Assembly: PH.Common (Module: PH.Common) Version: 6.0.0.0