Represent an Hoshimi or OXY Point
| C# | Visual Basic | Visual C++ |
[SerializableAttribute] public class Entity
<SerializableAttribute> _ Public Class Entity
[SerializableAttribute] public ref class Entity
| All Members | Constructors | Methods | Properties | ||
| Icon | Member | Description |
|---|---|---|
| Entity()()() | ||
| Entity(EntityEnum, Int32, Int32) | ||
| Actif |
Indicate if the entity is active
| |
| EntityType |
Type of the entity
| |
| Equals(Object) | (Inherited from Object.) | |
| Finalize()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode()()() | Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table. (Inherited from Object.) | |
| GetType()()() | Gets the Type of the current instance. (Inherited from Object.) | |
| Location |
Location of the Entity
| |
| MemberwiseClone()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString()()() | (Overrides Object.ToString()()().) | |
| X |
X location on the map of the entity
| |
| Y |
Y location on the map of the entity
|
[Missing <remarks> documentation for T:PH.Map.Entity]
| Object | |
| Entity | |