Project Hoshimi Documented Class Library
Entity Class
NamespacesPH.MapEntity
Represent an Hoshimi or OXY Point
Declaration Syntax
C#Visual BasicVisual C++
[SerializableAttribute]
public class Entity
<SerializableAttribute> _
Public Class Entity
[SerializableAttribute]
public ref class Entity
Members
All MembersConstructorsMethodsProperties



IconMemberDescription
Entity()()()
Entity(EntityEnum, Int32, Int32)
Actif
Indicate if the entity is active

EntityType
Type of the entity

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
Location
Location of the Entity

MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
ToString()()() (Overrides Object.ToString()()().)
X
X location on the map of the entity

Y
Y location on the map of the entity

Remarks

[Missing <remarks> documentation for T:PH.Map.Entity]

Inheritance Hierarchy
Object
Entity

Assembly: PH.Map (Module: PH.Map) Version: 6.0.0.0