Use this method to collect OXY from a OXY Landing Point to your Collector.
Next turn, the Game Engine will know that you want to collect OXY.
Game Engine will check if there is a OXY Landing point in the location wanted and if you have enough place in the container of the botCollector.
Game Engine will also check if you are nearer than DistanceTransferDistance.
If no, next turn, no collect process will occur and state of the botCollector will be set to WaitingOrders.
[Missing <remarks> documentation for M:PH.Common.Collector.CollectFrom(System.Drawing.Point,System.Int32)]