Project Hoshimi Documented Class Library
CollectFrom Method (to, NTurn)
NamespacesPH.CommonCollectorCollectFrom(Point, Int32)
Use this method to collect OXY from a OXY Landing Point to your Collector.
Declaration Syntax
C#Visual BasicVisual C++
public bool CollectFrom(
	Point to,
	int NTurn
)
Public Function CollectFrom ( _
	to As Point, _
	NTurn As Integer _
) As Boolean
public:
bool CollectFrom(
	Point to, 
	int NTurn
)
Parameters
to (Point)
Point where must be located the OXY Landing point
NTurn (Int32)
Number of turn of the collecting process
Return Value
Next turn, the Game Engine will know that you want to collect OXY. Game Engine will check if there is a OXY Landing point in the location wanted and if you have enough place in the container of the botCollector. Game Engine will also check if you are nearer than DistanceTransferDistance. If no, next turn, no collect process will occur and state of the botCollector will be set to WaitingOrders.
Remarks

[Missing <remarks> documentation for M:PH.Common.Collector.CollectFrom(System.Drawing.Point,System.Int32)]

Assembly: PH.Common (Module: PH.Common) Version: 6.0.0.0