Project Hoshimi Documented Class Library
UpdateStatus Method (playerID, playerScore, turn, bots)
NamespacesPH.MissionAIAliveObjectiveUpdateStatus(Int32, Int32, Int32, array<BotInfo>[]()[])
Return the status of the objective for a player
Declaration Syntax
C#Visual BasicVisual C++
public override void UpdateStatus(
	int playerID,
	int playerScore,
	int turn,
	BotInfo[] bots
)
Public Overrides Sub UpdateStatus ( _
	playerID As Integer, _
	playerScore As Integer, _
	turn As Integer, _
	bots As BotInfo() _
)
public:
virtual void UpdateStatus(
	int playerID, 
	int playerScore, 
	int turn, 
	array<BotInfo^>^ bots
) override
Parameters
playerID (Int32)
ID of the player
playerScore (Int32)
Current Score of the player
turn (Int32)
Current turn
bots (array<BotInfo>[]()[])
Array of bots in the Terrain (including Pierre'Team)
Return Value
Status of the objective for the player
Remarks

[Missing <remarks> documentation for M:PH.Mission.AIAliveObjective.UpdateStatus(System.Int32,System.Int32,System.Int32,PH.Common.BotInfo[])]

Assembly: PH.Common (Module: PH.Common) Version: 6.0.0.0