Project Hoshimi Documented Class Library
ChooseLandingPoint Event
NamespacesPH.CommonPlayerChooseLandingPoint
Event generated at the beginning of the game to choose where you want to be injected
Declaration Syntax
C#Visual BasicVisual C++
protected event ChooseLandingPointHandler ChooseLandingPoint
Protected Event ChooseLandingPoint As ChooseLandingPointHandler
protected:
 event ChooseLandingPointHandler^ ChooseLandingPoint {
	void add (ChooseLandingPointHandler^ value);
	void remove (ChooseLandingPointHandler^ value);
}
Remarks

[Missing <remarks> documentation for E:PH.Common.Player.ChooseLandingPoint]

Assembly: PH.Common (Module: PH.Common) Version: 6.0.0.0