Project Hoshimi Documented Class Library
BotValidator Class
NamespacesPH.CommonBotValidator
Class helper to validate a player assembly. Used by Game Engine
Declaration Syntax
C#Visual BasicVisual C++
public class BotValidator
Public Class BotValidator
public ref class BotValidator
Members
All MembersConstructorsMethods



IconMemberDescription
BotValidator()()()
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
static memberValid(Type)
Validate a bot Type in the player assembly

Remarks

[Missing <remarks> documentation for T:PH.Common.BotValidator]

Inheritance Hierarchy
Object
BotValidator

Assembly: PH.Common (Module: PH.Common) Version: 6.0.0.0