This structure reflect the state of a bot
| C# | Visual Basic | Visual C++ |
[SerializableAttribute] public sealed class BotInfo
<SerializableAttribute> _ Public NotInheritable Class BotInfo
[SerializableAttribute] public ref class BotInfo sealed
| All Members | Constructors | Methods | Properties | ||
| Icon | Member | Description |
|---|---|---|
| BotInfo()()() | ||
| BotType |
Base Type of the associated bot
| |
| Equals(Object) | (Inherited from Object.) | |
| Finalize()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode()()() | Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table. (Inherited from Object.) | |
| GetType()()() | Gets the Type of the current instance. (Inherited from Object.) | |
| HitPoint |
Current hit points of the associated bot
| |
| ID |
Unique ID
| |
| InternalName |
Name used for displaying name of the bot in the viewer
| |
| IsVisibleFromPlayer(Int32) |
Indicate if PlayerID see this bot
| |
| Location |
Location of the associated bot
| |
| MemberwiseClone()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| PlayerID |
ID of the player of the bot associated to the botInfo (not currently used)
| |
| PointInfo |
If a bot move, defend , transfer or collect, this is the target point
| |
| Shield |
Intensity of the shield of the bot
| |
| State |
Current state of the associated bot
| |
| Stock |
Number of OXY inside the container of the associated bot
| |
| ToString()()() | (Inherited from Object.) |
[Missing <remarks> documentation for T:PH.Common.BotInfo]
| Object | |
| BotInfo | |