Project Hoshimi Documented Class Library
PlayerValidator Class
NamespacesPH.CommonPlayerValidator
Validate a player
Declaration Syntax
C#Visual BasicVisual C++
public class PlayerValidator
Public Class PlayerValidator
public ref class PlayerValidator
Members
All MembersConstructorsMethods



IconMemberDescription
PlayerValidator()()()
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
static memberValidatePlayer(String, Int32)
Analyse your assembly.

Remarks

[Missing <remarks> documentation for T:PH.Common.PlayerValidator]

Inheritance Hierarchy
Object
PlayerValidator

Assembly: PH.Common (Module: PH.Common) Version: 6.0.0.0