Validate a player
| C# | Visual Basic | Visual C++ |
public class PlayerValidator
Public Class PlayerValidator
public ref class PlayerValidator
| All Members | Constructors | Methods | |||
| Icon | Member | Description |
|---|---|---|
| PlayerValidator()()() | ||
| Equals(Object) | (Inherited from Object.) | |
| Finalize()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode()()() | Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table. (Inherited from Object.) | |
| GetType()()() | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString()()() | (Inherited from Object.) | |
| ValidatePlayer(String, Int32) |
Analyse your assembly.
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[Missing <remarks> documentation for T:PH.Common.PlayerValidator]
| Object | |
| PlayerValidator | |