Project Hoshimi Documented Class Library
UpdateStatus Method (playerID, playerScore, turn, bots)
NamespacesPH.MissionBaseObjectiveUpdateStatus(Int32, Int32, Int32, array<BotInfo>[]()[])
Update the status of the objective. Used by the Game engine
Declaration Syntax
C#Visual BasicVisual C++
public virtual void UpdateStatus(
	int playerID,
	int playerScore,
	int turn,
	BotInfo[] bots
)
Public Overridable Sub UpdateStatus ( _
	playerID As Integer, _
	playerScore As Integer, _
	turn As Integer, _
	bots As BotInfo() _
)
public:
virtual void UpdateStatus(
	int playerID, 
	int playerScore, 
	int turn, 
	array<BotInfo^>^ bots
)
Parameters
playerID (Int32)
ID of the player
playerScore (Int32)
Current score of the player
turn (Int32)
current turn
bots (array<BotInfo>[]()[])
Array of botInfo in the game
Remarks

[Missing <remarks> documentation for M:PH.Mission.BaseObjective.UpdateStatus(System.Int32,System.Int32,System.Int32,PH.Common.BotInfo[])]

Assembly: PH.Common (Module: PH.Common) Version: 6.0.0.0